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Live scores and box scores, every game, team and player, with skill ratings, injuries and roster moves. Built for the phone, fast on the day.
TUE 20 OCT · 20:00 UK
Next game day's games
KnicksNYK
SpursSASCOMING UP
HawksATL
HeatMIA
RaptorsTORLatest results
Suns0-0116
Spurs0-0126
Hawks0-0135Standings
| EAST | W | L | PCT |
|---|---|---|---|
1 Hawks | 0 | 0 | .000 |
| 2 | 0 | 0 | .000 |
| 3 | 0 | 0 | .000 |
| 4 | 0 | 0 | .000 |
| 5 | 0 | 0 | .000 |
| 6 | 0 | 0 | .000 |
| 7 | 0 | 0 | .000 |
8 Heat | 0 | 0 | .000 |
| WEST | W | L | PCT |
|---|---|---|---|
| 1 | 0 | 0 | .000 |
| 2 | 0 | 0 | .000 |
| 3 | 0 | 0 | .000 |
| 4 | 0 | 0 | .000 |
| 5 | 0 | 0 | .000 |
| 6 | 0 | 0 | .000 |
| 7 | 0 | 0 | .000 |
| 8 | 0 | 0 | .000 |
League leaders
POINTS PER GAME
REBOUNDS PER GAME
Injury report
- NPNoah PendaOrlando Magic · HamstringOUT
- JJJoshua JeffersonBrooklyn Nets · BackOUT
Roster moves
Waived Gs Jarkel Joiner and Latrell Wrightsell.Charlotte Hornets · Sat 17 Oct
Converted the contract of C Nate Bittle to a Two-Way contract. Waived Gs Nimari Burnett, Jalen Celestine and Tyreke Key. Waived F Tyson Degenhart and C Jamarion Sharp.Toronto Raptors · Sat 17 OctWaived Gs Nolan Hickman, Trevor Keels and Alondes Williams. Waived F Chris Livingston.Washington Wizards · Sat 17 Oct
Converted the contract of F Harrison Ingram to a Two-Way contract. Claimed C Tony Bradley off waivers. Waived C Jonas Aidoo and G Tamar Bates.Utah Jazz · Sat 17 Oct
Waived Fs Buddy Boeheim, Nate Johnson and Christoph Tilly. Waived Gs Dariq Whitehead and Lamar Wilkerson.Oklahoma City Thunder · Sat 17 Oct
Waived Fs Haywood Highsmith, Phillip Wheeler and G Kennedy Chandler.Phoenix Suns · Sat 17 OctWaived F Zach Cleveland.Memphis Grizzlies · Sat 17 Oct
Waived Gs. Jarkel Joiner and Latrell Wrightsell.Charlotte Hornets · Sat 17 Oct
Teams
KnicksNew York
RaptorsToronto
HawksAtlanta
HeatMiami
SunsPhoenixGet in on the action
About the NBA on N4
N4 Sports is a sports data and information site, not a team or a broadcaster, and it is independent of the NBA. The NBA section brings together game schedules, live scores, box scores, standings, team pages and a directory of players with stats, injury status and N4's own skill ratings. This guide explains the game and the numbers in plain English, so every table and stat is easy to read.
How an NBA game works
Two teams of five players compete over four quarters of 12 minutes, so a game has 48 minutes of playing time. The clock stops for fouls, timeouts and many other pauses, which is why a game usually takes two hours or more on the clock on the wall. The team with more points at the end wins. If the score is level, the teams play a five-minute overtime, and keep playing further overtimes until one side is ahead.
A basket is worth two points from inside the three-point arc, three points from beyond it, and one point for each free throw. Free throws are unopposed shots from the line, awarded after certain fouls. A foul on a player in the act of shooting earns that player free throws, two or three depending on the shot. If the shot goes in despite the foul, the basket counts and the player usually gets one more free throw. A player who commits six personal fouls is out of the game.
The shot clock gives the attacking team 24 seconds to get a shot away that at least hits the rim, otherwise the ball goes to the other side. Each team also has a limited number of timeouts to stop play, rest players and set up plays. Substitutions are unlimited, so coaches rotate players constantly.
The season, conferences and the playoffs
The league has 30 teams split into two conferences, East and West. Each conference has three divisions of five teams. In the regular season every team plays 82 games, 41 at home and 41 away. Teams are ranked in the standings by winning percentage, which is wins divided by games played, so a team with a .600 record has won 60 per cent of its games. The standings page also shows games behind (GB), home and away records, the record over the last ten games and the current streak.
The postseason is played within each conference. In the format used at the time of writing, the top six teams in each conference qualify directly for the playoffs, and the teams that finish seventh to tenth enter a short play-in tournament that decides the final two places. The playoffs are then a series of knockout rounds. Each round is a best-of-seven series, meaning the first team to win four games advances. The winners of the East and the West meet in the NBA Finals.
Home court matters because the better-seeded team hosts more of the games in a series, so the order of the standings has real value through the whole season, not only at the end.
Positions and roles
The traditional lineup has five positions: point guard, shooting guard, small forward, power forward and center. In practice these blend into three broad groups, guards, forwards and centers, which is also how N4's player directory lets you filter. Many players are listed with two positions, such as guard-forward, because modern basketball asks most players to dribble, pass and shoot.
Roles matter as much as positions. A point guard usually brings the ball up and creates shots for others, so assists matter most for them. Wings (guards and small forwards) score, defend the perimeter and often take three-pointers. Big men, the forwards and centers who play near the basket, are judged on rebounds, blocks and efficient scoring close to the rim. A sixth man is the best player who normally comes off the bench rather than starting. Compare players with similar jobs and the numbers tell a fairer story.
Reading a box score and the advanced numbers
A box score lists every player's line. MIN is minutes played, PTS points, REB rebounds (both ends of the court), AST assists (a pass that leads directly to a basket), STL steals, BLK blocked shots and TO turnovers, which are possessions given away. FG, 3P and FT show shots made and attempted, so 7-15 means seven makes from 15 tries. PF is personal fouls, and +/- is how much the team outscored its opponent while that player was on the court.
Shooting percentages divide makes by attempts, but plain field-goal percentage treats a three the same as a two. True shooting fixes that by counting points against all shot attempts including free throws, using the formula points divided by twice the sum of field-goal attempts and 0.44 times free-throw attempts. It is a fairer measure of scoring efficiency than field-goal percentage alone.
Totals depend on minutes, so per 36 minutes scales a player's numbers as if they had played 36 minutes. This lets you compare a starter with a reserve who plays fewer minutes. Per-36 figures can flatter players with very small minutes totals, which is why N4 only rates players with a reasonable sample.
N4 skill ratings and where the data comes from
On a player profile, N4 shows six skill ratings and an overall number. Scoring is points per 36 minutes. Playmaking is assists per 36. Rebounding is rebounds per 36. Defence is steals plus blocks per 36. Shooting is true shooting percentage, and a player needs enough shot attempts to be rated. Efficiency is a per-36 measure of overall box-score impact: points, rebounds, assists, steals and blocks, minus turnovers and missed shots. A label such as Scorer or Playmaker is taken from the player's highest rating.
Each rating is a ranking, not a raw number. A player's figure is compared with every other player that season who has played at least ten games averaging at least ten minutes, and the result is scaled from 40 to 99. The overall score blends the six, with scoring and efficiency counting most. These are N4's own ratings, not official NBA ratings. Defence uses only steals and blocks, so it cannot see positioning or guarding, and should be read with care.
Scores, schedules, standings, rosters and statistics come from API-Sports. Player photos, injury reports and roster moves come from ESPN's public feed. N4 stores what it receives, so a missing figure shows as a dash rather than a guess, and live data can lag the broadcast.
Scoring values and key numbers
The numbers that define a game and a season. Rules do get adjusted over the years, so treat this as the standard framework.
| Item | Number | What it means |
|---|---|---|
| Free throw | 1 point | An unopposed shot from the free-throw line, awarded after certain fouls. |
| Two-point field goal | 2 points | Any basket scored from inside the three-point arc. |
| Three-point field goal | 3 points | A basket scored from beyond the three-point arc. |
| Players on court | 5 per team | Substitutions are unlimited, so teams rotate often. |
| Quarter length | 12 minutes | Four quarters make 48 minutes of playing time. |
| Overtime period | 5 minutes | Played if the score is level, and repeated until one team leads. |
| Shot clock | 24 seconds | The time an attacking team has to take a shot that hits the rim. |
| Personal fouls | 6 per player | A player who reaches six is out of the game. |
| Teams | 30 | Two conferences, each with three divisions of five teams. |
| Regular season | 82 games | Forty-one at home and 41 away for each team. |
| Direct playoff places | 6 per conference | In the current format; seeds seven to ten go through the play-in. |
| Playoff series | Best of seven | The first team to win four games advances. |
Details such as timeouts and foul penalties have been adjusted over the years, so N4 does not list them as fixed numbers.
NBA glossary and positions
Short definitions of terms you will meet in box scores, standings and game coverage, plus the five traditional positions.
| Term | Meaning |
|---|---|
| Point guard | The player who usually brings the ball up the floor and sets up team-mates. |
| Shooting guard | A guard whose main job is scoring, often from outside. |
| Small forward | A versatile wing who scores, rebounds and defends several positions. |
| Power forward | A forward who plays near the basket, rebounds and scores inside, often with some range. |
| Center | Usually the tallest player, protecting the rim and rebounding. |
| Assist | A pass that leads directly to a made basket. |
| Rebound | Gaining possession after a missed shot; offensive for the shooting team, defensive for the other side. |
| Steal | Taking the ball from an opponent, through a pass or dribble. |
| Block | Deflecting an opponent's shot attempt before it reaches the basket. |
| Turnover | Losing possession without taking a shot, for instance a bad pass or a steal. |
| Double-double | Reaching double figures in two of five categories: points, rebounds, assists, steals and blocks. |
| Triple-double | Reaching double figures in three of those five categories in one game. |
| Pick and roll | A play where one player screens a defender and then moves toward the basket. |
| Fast break | A quick attack before the defence is set, often after a steal or rebound. |
| Paint | The marked area under the basket, also called the key. |
| Sixth man | The best reserve, who usually comes off the bench rather than starting. |
| Plus/minus | The team's scoring margin while a player is on the court. |
| True shooting | A scoring-efficiency percentage that includes threes and free throws. |
| Per 36 | A stat scaled to 36 minutes so players with different playing time can be compared. |
| Games behind (GB) | How far a team trails the leader in the standings, in games. |
| Play-in | A short knockout mini-tournament for teams seeded just outside the direct playoff places. |
| Back-to-back | Two games on consecutive days for one team. |
Where to find things on N4
- NBA hubThe front page: the next or live game, today's games, latest results, conference standings, league leaders, the injury report and roster moves.
- GamesEvery game by day, with live scores, final results and tip-off times in UK time, and a day picker to move through the schedule.
- Live nowGames in play, with live scores, game flow, full box scores, team stats and matchup context, updated while games are on.
- Game centreOpen any game for the score by quarter, game leaders, a team stats comparison and a player-by-player box score. It refreshes automatically while a game is live.
- StandingsThe East and West tables with record, win percentage, games behind, home and away form, last ten and streak, with past seasons selectable.
- TeamsAll 30 franchises grouped by conference and division. Each team page has the roster, schedule, results, injuries, roster moves and team stats.
- PlayersThe player directory: search by name, filter by team or position, sort by scoring, rebounds or assists, and show only players with an injury flag.
- Player profilesSeason averages, N4 skill ratings with a radar chart, season-by-season history, recent games, injury status and roster moves for each player.
NBA questions answered
How long is an NBA game?
Four quarters of 12 minutes, so 48 minutes of playing time. Because the clock stops often and there are breaks and timeouts, a game usually runs about two hours or more in real time. Overtime periods are five minutes each.
What happens if an NBA game is tied?
The teams play a five-minute overtime. If the score is still level after that, another overtime is played, and this continues until one team is ahead at the end of a period.
How many games are in an NBA season?
Each team plays 82 regular-season games, 41 at home and 41 away. The teams that qualify then play the playoffs, where every round is a best-of-seven series.
What is the play-in tournament?
In the current format, the teams that finish seventh to tenth in each conference play a short knockout mini-tournament for the last two playoff places in their conference. The top six teams qualify without playing in it. Check the league for the exact rules of the current season.
What is true shooting percentage?
It measures how efficiently a player scores by counting threes and free throws as well as two-point shots. The formula is points divided by twice the sum of field-goal attempts and 0.44 times free-throw attempts. A higher number means more points from each shot taken.
How are N4 skill ratings calculated?
Each of the six skills is a player's rank this season among players with at least ten games and ten minutes a game, on a scale of 40 to 99. They use per-36-minute scoring, assists, rebounds and steals plus blocks, true shooting, and an overall box-score impact figure. They are N4's own ratings and are not official NBA ratings.
Where do injury reports and roster moves come from?
N4 takes them from ESPN's public feed and stores them, so they update periodically rather than the moment a team announces something. Always check the team for late changes before game time. Scores, schedules, standings and statistics come from API-Sports.
Does N4 stream NBA games?
No. N4 is a data and information site, not a broadcaster, and it is not affiliated with the NBA or any team. Scores and stats are shown for information and can lag the live broadcast.
Scores, schedules, standings, rosters and statistics on the NBA pages come from API-Sports; player photos, injury reports and roster moves come from ESPN's public feed. Skill ratings are N4's own and are worked out from box-score numbers. N4 Sports is a sports data and information site, not a broadcaster, and is not affiliated with any league, club or governing body. This guide explains the sport in general terms and was last reviewed in October 2026; competition rules change, so the official rulebook always has the final say. Where a match or event has an official viewing route in your country, N4 may link to it, and some of those links are affiliate links.
Scores, schedules, standings and statistics come from API-Sports; photos, injury reports and roster moves from ESPN's public feed. Skill ratings are N4's own, worked out from box-score numbers. N4 Sports is independent and not affiliated with the NBA or any team. Affiliate links are marked. 18+ only, gamble responsibly.


















